Star Wars: Zero Company - 7 Things We Wish We Knew Before Playing
Star Wars: Zero Company is a turn-based tactical combat game with small-squad deployments, mission selection, and character progression, but that’s largely where the similarities with XCOM end. 
While Star Wars: Zero Company might seem relatively standard at first glance, there are some really cool systems you should know about before jumping in. I’ve sunk over 30 hours into this release pre-launch; don’t worry, no spoilers, but here are seven things I wish I had known before starting Star Wars: Zero Company.
Timecodes:
00:00 - Intro
00:34 - You Can Swap and Change Your Specializations
01:55 - All Specializations Can Use (almost) All Weapons 
03:07 - Decide Which Zone You Want to Influence
04:37 - Invest in Jae Early
05:28 - Don’t Forget to Build Out Story Relationships
06:34 - There's No Fog of War
07:40 - Don’t Ignore Advantage
08:14 - Outro
#IGN #Gaming
IGN
The latest game reviews, trailers, and walkthroughs from the #1 games media company. As the leading source for gaming news on the net, IGN.com brings you the inside scoop on what's hot in the world of videogames and entertainment. Tune in, turn on, game...