No Law - Tech Demo | State of Unreal 2026
Tor Frick, creative director at Neon Giant, stopped by Unreal Fest Chicago to show off more of No Law and how Unreal Engine has allowed this smaller team was able to create an "immersive, high fidelity shooter."
By using such tools as Nanite, Neon Giant was able to create certain pipelines that helped their artists handcraft spaces and ensure the quality was up to hteir standards.
MetaHuman, Lumen, MegaLights, PCG, and Niagara Data Channels also helped realize their vision for Port Desire, complete with NPCs that "react to dynamic lighting and a world that reflects the player's exploration."
#ign #gaming #summerofgaming
IGN
The latest game reviews, trailers, and walkthroughs from the #1 games media company. As the leading source for gaming news on the net, IGN.com brings you the inside scoop on what's hot in the world of videogames and entertainment. Tune in, turn on, game...