Florian and Sam Make a Real-Time Strategy Game in UEFN | Unreal Fest Stockholm 2025
Watch this session recorded at Unreal Fest Stockholm as Epic Games Technical Content Developers Florian Dirmhirn and Samuel Bass go on an epic quest to answer the question, "Can you make a classic real-time strategy game in Fortnite?"
This session is a fun, lighthearted exploration of the outer limits of Unreal Editor for Fortnite development, showing developers how far from the strictures of third-person shooter design they can roam.
Florian and Sam discuss what went right, what went wrong, and what went hilariously awry, in the process breaking down how they created unique user interfaces and camera and play controls, set up hordes of characters, imbued them with unique NPC behaviors, built unique gameplay systems, and tied it all together Verse.
Ultimately, this session is a breakdown of advanced UEFN techniques for the modern creator—Verse-driven and almost entirely custom, from UI to controls to gameplay systems to assets—making for an almost complete break from the Fortnite base game, and an impressive demonstration of how far you can take UEFN.
Learn more about UEFN here: unrealengine.com/uses/uefn-unreal-editor-for-fortnite
#GameDevelopment, #RTS, #RealTimeStrategy, Verse, #UnrealEditorForFortnite, #UEFN, #Fortnite, #UnrealFestStockholm
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