
Introduction to Horde: A Technical Primer | Unreal Fest Stockholm 2025
Watch this session recorded at Unreal Fest Stockholm and get up to speed with Horde, Unreal Game Sync (UGS), studio telemetry, mobile dev iteration, and other dev ops workflows.
This talk gets into the weeds of how these systems work together and how you can easily set them up in your own studio environment, with the goal of saving you R&D time and enabling you to take full advantage of Unreal Engine’s dev op tools in 5.5 and above.
What: A one-hour presentation that rapid-fires through hordes of configurations, with a special focus on mobile development using Android in all examples.
Who: AA studios; studios that don't have someone on dev ops full-time; tech directors about to start reading Horde docs who want to accelerate their onboarding; indie studios; studios working on mobile development.
Why: To demystify Horde, prove that it’s not rocket science to set up—and demonstrate some of its advantages over other solutions.
The session is a must for those curious about automation in Unreal Engine and those keen to onboard teams with Unreal dev ops knowledge.
Learn more about Unreal Engine here: unrealengine.com
#Horde, #UnrealGameSync, #UGS, #StudioTelemetry, #MobileDevelopment, #DevOps, #UnrealEngine, #UE5, #UnrealFestStockholm
This talk gets into the weeds of how these systems work together and how you can easily set them up in your own studio environment, with the goal of saving you R&D time and enabling you to take full advantage of Unreal Engine’s dev op tools in 5.5 and above.
What: A one-hour presentation that rapid-fires through hordes of configurations, with a special focus on mobile development using Android in all examples.
Who: AA studios; studios that don't have someone on dev ops full-time; tech directors about to start reading Horde docs who want to accelerate their onboarding; indie studios; studios working on mobile development.
Why: To demystify Horde, prove that it’s not rocket science to set up—and demonstrate some of its advantages over other solutions.
The session is a must for those curious about automation in Unreal Engine and those keen to onboard teams with Unreal dev ops knowledge.
Learn more about Unreal Engine here: unrealengine.com
#Horde, #UnrealGameSync, #UGS, #StudioTelemetry, #MobileDevelopment, #DevOps, #UnrealEngine, #UE5, #UnrealFestStockholm
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